[DataDrivenPlatformInfo] bIsConfidential=false AudioCompressionSettingsIniSectionName=/Script/WindowsTargetPlatform.WindowsTargetSettings Freezing_b32Bit=ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit Freezing_bWithRayTracing=!ini:Engine:Windows:/Script/WindowsTargetPlatform.WindowsTargetSettings:bTarget32Bit Freezing_MaxFieldAlignment32=4 Freezing_MaxFieldAlignment64=8 Freezing_bAlignBases=true bIsInteractablePlatform=true bHasDedicatedGamepad=false bDefaultInputStandardKeyboard=true bInputSupportConfigurable=true DefaultInputType=MouseAndKeyboard bSupportsMouseAndKeyboard=true bSupportsGamepad=true bCanChangeGamepadType=true bSupportsTouch=false [PlatformInfo WindowsNoEditor] TargetPlatformName=WindowsNoEditor DisplayName=Windows (64-bit) PlatformType=Game PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_WindowsNoEditor_24x LargeIconPath=Launcher/Windows/Platform_WindowsNoEditor_128x XLargeIconPath= UATCommandLine=-targetplatform=Win64 AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo Windows] TargetPlatformName=Windows DisplayName=Windows (Editor) PlatformType=Editor PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_Windows_24x LargeIconPath=Launcher/Windows/Platform_Windows_128x XLargeIconPath= UATCommandLine= AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo WindowsClient] TargetPlatformName=WindowsClient DisplayName=Windows (Client-only) PlatformType=Client PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_Windows_24x LargeIconPath=Launcher/Windows/Platform_Windows_128x XLargeIconPath= UATCommandLine=-client AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [PlatformInfo WindowsServer] TargetPlatformName=WindowsServer DisplayName=Windows (Dedicated Server) PlatformType=Server PlatformFlags=None NormalIconPath=Launcher/Windows/Platform_WindowsServer_24x LargeIconPath=Launcher/Windows/Platform_WindowsServer_128x XLargeIconPath= UATCommandLine= AutoSDKPath= TutorialPath=/Engine/Tutorial/Installation/InstallingVisualStudioTutorial.InstallingVisualStudioTutorial Windows:bIsEnabled=true Mac:bIsEnabled=false Linux:bIsEnabled=false BinariesDirectoryName=Win64 IniPlatformName=Windows bUsesHostCompiler=true bUATClosesAfterLaunch=false UBTTargetID=Win64 PlatformGroupName=Desktop [ShaderPlatform PCD3D_SM5] bSupportsRayTracing=true bSupportsRayTracingIndirectInstanceData=true bSupportsPathTracing=true bSupportsWaveOperations=false bSupportsGPUScene=true bSupportsAnisotropicMaterials=true bSupportsVariableRateShading=true bSupportsHairStrandGeometry=true [ShaderPlatform VULKAN_SM5] bIsMobile = false bIsMetalMRT = false bIsPC = true bIsConsole = false bIsAndroidOpenGLES = false bSupportsMobileMultiView = false bSupportsVolumeTextureCompression = false bSupportsDistanceFields = true bSupportsDiaphragmDOF = true bSupportsRGBColorBuffer = false bSupportsCapsuleShadows = true bSupportsVolumetricFog = true bSupportsIndexBufferUAVs = true bSupportsInstancedStereo = false bSupportsMultiView = false bSupportsMSAA = true bSupports4ComponentUAVReadWrite = false bSupportsRenderTargetWriteMask = false bSupportsRayTracing = false bSupportsRayTracingIndirectInstanceData = false bSupportsGPUSkinCache = true bSupportsByteBufferComputeShaders = false bSupportsGPUScene = true bSupportsPrimitiveShaders = false bSupportsUInt64ImageAtomics = false bSupportsTemporalHistoryUpscale = false bSupportsRTIndexFromVS = false bSupportsWaveOperations = false bRequiresExplicit128bitRT = false bSupportsGen5TemporalAA = false bTargetsTiledGPU = false bNeedsOfflineCompiler = false bSupportsDualSourceBlending = false bRequiresGeneratePrevTransformBuffer = false bRequiresRenderTargetDuringRaster = true bRequiresDisableForwardLocalLights = true bCompileSignalProcessingPipeline = true bSupportsTessellation = true bSupportsPerPixelDBufferMask = false bIsHlslcc = false bSupportsVariableRateShading = false NumberOfComputeThreads = 64 bSupportsHairStrandGeometry=true