﻿Log file open, 09/15/21 11:09:24
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: 1208am_LaunchParty
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.254057
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MIDIDevice
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SoundMod
LogPluginManager: Mounting plugin SoundUtilities
LogPluginManager: Mounting plugin SoundVisualizations
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamAudio
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-17155196
LogInit: Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1070
LogInit: Compiled (64-bit): Aug 13 2021 06:13:13
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line: 
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.VSync:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.MobileHDR:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.CustomDepth:3]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2021.09.15-18.09.24:661][  0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.DBuffer:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
[2021.09.15-18.09.24:662][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:662][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2021.09.15-18.09.24:662][  0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2021.09.15-18.09.24:662][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:662][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.09.15-18.09.24:668][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.09.15-18.09.24:669][  0]LogInit: Selected Device Profile: [Windows]
[2021.09.15-18.09.24:669][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2021.09.15-18.09.24:669][  0]LogHAL: Display: Platform has ~ 16 GB [17083633664 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2021.09.15-18.09.24:669][  0]LogInit: Going up to parent DeviceProfile []
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2021.09.15-18.09.24:669][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2021.09.15-18.09.24:669][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2021.09.15-18.09.24:670][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2021.09.15-18.09.24:670][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2021.09.15-18.09.24:670][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2021.09.15-18.09.24:670][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2021.09.15-18.09.24:671][  0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2021.09.15-18.09.24:671][  0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2021.09.15-18.09.24:671][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Engine.ini]
[2021.09.15-18.09.24:671][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Config/Windows/Editor.ini]
[2021.09.15-18.09.24:671][  0]LogInit: Computer: DONGATO-PC
[2021.09.15-18.09.24:671][  0]LogInit: User: DONGATO
[2021.09.15-18.09.24:671][  0]LogInit: CPU Page size=4096, Cores=6
[2021.09.15-18.09.24:671][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2021.09.15-18.09.24:671][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2021.09.15-18.09.24:671][  0]LogMemory: Platform Memory Stats for Windows
[2021.09.15-18.09.24:671][  0]LogMemory: Process Physical Memory: 147.21 MB used, 147.21 MB peak
[2021.09.15-18.09.24:671][  0]LogMemory: Process Virtual Memory: 121.85 MB used, 121.85 MB peak
[2021.09.15-18.09.24:671][  0]LogMemory: Physical Memory: 6836.41 MB used,  9455.82 MB free, 16292.22 MB total
[2021.09.15-18.09.24:671][  0]LogMemory: Virtual Memory: 134195080.00 MB used,  22644.82 MB free, 134217728.00 MB total
[2021.09.15-18.09.24:675][  0]LogWindows: WindowsPlatformFeatures enabled
[2021.09.15-18.09.24:709][  0]LogInit: Physics initialised using underlying interface: PhysX
[2021.09.15-18.09.24:712][  0]LogInit: Using OS detected language (en-US).
[2021.09.15-18.09.24:712][  0]LogInit: Using OS detected locale (en-US).
[2021.09.15-18.09.24:717][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
[2021.09.15-18.09.24:924][  0]LogInit: Setting process to per monitor DPI aware
[2021.09.15-18.09.24:936][  0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2021.09.15-18.09.24:949][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2021.09.15-18.09.24:949][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2021.09.15-18.09.25:099][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2021.09.15-18.09.25:102][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.09.15-18.09.25:102][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2021.09.15-18.09.25:102][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2021.09.15-18.09.25:102][  0]LogD3D11RHI: D3D11 adapters:
[2021.09.15-18.09.25:197][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0)
[2021.09.15-18.09.25:197][  0]LogD3D11RHI:       8088/0/8146 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2021.09.15-18.09.25:200][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2021.09.15-18.09.25:200][  0]LogD3D11RHI:       0/0/8146 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2021.09.15-18.09.25:200][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2021.09.15-18.09.25:205][  0]LogD3D11RHI: Creating new Direct3DDevice
[2021.09.15-18.09.25:205][  0]LogD3D11RHI:     GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
[2021.09.15-18.09.25:205][  0]LogWindows: EnumDisplayDevices:
[2021.09.15-18.09.25:205][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1070' (P:1 D:1)
[2021.09.15-18.09.25:205][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
[2021.09.15-18.09.25:206][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
[2021.09.15-18.09.25:206][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1070' (P:0 D:0)
[2021.09.15-18.09.25:206][  0]LogWindows: DebugString: FoundDriverCount:4 
[2021.09.15-18.09.25:206][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1070
[2021.09.15-18.09.25:206][  0]LogD3D11RHI:   Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71)
[2021.09.15-18.09.25:206][  0]LogD3D11RHI:      Driver Date: 9-30-2020
[2021.09.15-18.09.25:206][  0]LogRHI: Texture pool is 5661 MB (70% of 8088 MB)
[2021.09.15-18.09.25:264][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2021.09.15-18.09.25:264][  0]LogD3D11RHI: Async texture creation enabled
[2021.09.15-18.09.25:264][  0]LogD3D11RHI: Array index from any shader is supported
[2021.09.15-18.09.25:294][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2021.09.15-18.09.25:336][  0]LogRHI: GeForceNow SDK initialized: 1
[2021.09.15-18.09.25:798][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2021.09.15-18.09.25:820][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2021.09.15-18.09.25:837][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2021.09.15-18.09.25:837][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2021.09.15-18.09.25:847][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2021.09.15-18.09.25:851][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2021.09.15-18.09.25:854][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2021.09.15-18.09.25:858][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2021.09.15-18.09.25:867][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2021.09.15-18.09.25:871][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2021.09.15-18.09.25:875][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2021.09.15-18.09.25:900][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2021.09.15-18.09.25:900][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2021.09.15-18.09.25:908][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2021.09.15-18.09.25:912][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2021.09.15-18.09.25:916][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2021.09.15-18.09.25:920][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2021.09.15-18.09.25:930][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2021.09.15-18.09.25:930][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2021.09.15-18.09.25:939][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2021.09.15-18.09.25:943][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2021.09.15-18.09.25:947][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2021.09.15-18.09.25:951][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2021.09.15-18.09.25:951][  0]LogTargetPlatformManager: Display: Building Assets For Windows
[2021.09.15-18.09.25:957][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2021.09.15-18.09.25:982][  0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2021.09.15-18.09.26:008][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2021.09.15-18.09.26:008][  0]LogShaderCompilers: Guid format shader working directory is -29 characters bigger than the processId version (../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Intermediate/Shaders/WorkingDirectory/13552/).
[2021.09.15-18.09.26:008][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/DONGATO/AppData/Local/Temp/UnrealShaderWorkingDir/DC76C60F42AEAD7F339C7CAB93B82F35/'.
[2021.09.15-18.09.26:008][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2021.09.15-18.09.26:008][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2021.09.15-18.09.26:008][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2021.09.15-18.09.26:751][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: Loaded boot cache 0.07s 95MB C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.09.15-18.09.26:821][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2021.09.15-18.09.26:836][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2021.09.15-18.09.26:836][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2021.09.15-18.09.26:836][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2021.09.15-18.09.26:852][  0]LogDerivedDataCache: Speed tests for C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
[2021.09.15-18.09.26:852][  0]LogDerivedDataCache: Display: Performance to C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=271.71MBs, RandomWriteSpeed=80.00MBs. Assigned SpeedClass 'Local'
[2021.09.15-18.09.26:852][  0]LogDerivedDataCache: Using Local data cache path C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2021.09.15-18.09.26:852][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2021.09.15-18.09.26:852][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2021.09.15-18.09.26:899][  0]LogSlate: Using FreeType 2.10.0
[2021.09.15-18.09.26:899][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2021.09.15-18.09.26:925][  0]LogAssetRegistry: FAssetRegistry took 0.0029 seconds to start up
[2021.09.15-18.09.27:160][  0]LogInit: Selected Device Profile: [Windows]
[2021.09.15-18.09.27:160][  0]LogInit: Active device profile: [0000018993F4EC00][00000189943CD140 49] Windows
[2021.09.15-18.09.27:160][  0]LogInit: Profiles: [0000018993F4EC00][00000189943CD140 49] Windows, [0000018993D92400][00000189922752C0 49] WindowsNoEditor, [0000018993D93600][00000189944E7440 49] WindowsServer, [0000018993F4D300][00000189944EB5C0 49] WindowsClient, [0000018993F4D600][00000189944EF740 49] IOS, [0000018993DF7D00][00000189944F38C0 49] iPadAir, [0000018993F4C100][00000189944FBA40 49] iPadAir2, [0000018993B20E00][000001899450C180 49] IPadPro, [0000018993B20F00][00000189944FE1C0 49] iPadAir3, [0000018993D93200][0000018994516340 49] iPadAir4, [0000018993B20500][000001899451A4C0 49] iPadMini2, [0000018993D90300][000001899451E640 49] iPadMini3, [0000018993B21800][00000189945227C0 49] iPadMini4, [0000018993D93800][0000018994526940 49] iPadMini5, [0000018993DF4E00][00000189943D0BC0 49] iPhone6, [0000018993DF4F00][000001899452AC00 49] iPodTouch6, [0000018993B23600][0000018994532E40 49] iPhone7, [0000018993B23500][000001899452EE80 49] iPodTouch7, [0000018993DF4D00][0000018994536FC0 49] iPhone5S, [0000018993B23700][000001899453F140 49] iPhone6Plus, [0000018993DF5A00][00000189945432C0 49] iPhone6S, [0000018993B20400][0000018994547440 49] iPhone6SPlus, [0000018993DF7700][000001899454B5C0 49] iPhone7Plus, [0000018993B20600][000001899454F740 49] iPhoneSE, [0000018993DF4500][00000189945538C0 49] iPhone8, [0000018993B21900][0000018994557A40 49] iPhone8Plus, [0000018993DF7200][000001899455BBC0 49] iPhoneX, [0000018993B21E00][000001899455E1C0 49] iPhoneXS, [0000018993DF4A00][0000018994562340 49] iPhoneXSMax, [0000018993B21400][00000189945664C0 49] iPhoneXR, [0000018993DF6800][000001899456A640 49] iPhone11, [0000018993B22700][000001899456E7C0 49] iPhone11Pro, [0000018993DF5500][0000018994572940 49] iPhone11ProMax, [0000018993B23A00][0000018994576AC0 49] iPhoneSE2, [0000018993DF6500][000001899457AC40 49] iPhone12Mini, [0000018993B21100][000001899453AD80 49] iPhone12, [0000018993DF4400][000001899457EEC0 49] iPhone12Pro, [0000018993B23200][0000018994583000 49] iPhone12ProMax, [0000018993DF4900][0000018994587140 49] iPadPro105, [0000018993B22D00][000001899458F2C0 49] iPadPro129, [0000018993DF7100][0000018994593440 49] iPadPro97, [0000018993B22900][00000189945975C0 49] iPadPro2_129, [0000018993DF5800][000001898BB93740 49] iPad5, [0000018993B22000][000001898BB978C0 49] iPad6, [0000018993DF7500][000001898BB9BA40 49] iPad7, [0000018993B22500][000001898BB9FBC0 49] iPad8, [0000018993DF7800][000001898BBA21C0 49] iPadPro11, [0000018993B20C00][000001898BBA6340 49] iPadPro2_11, [0000018993DF5700][000001898BBAA4C0 49] iPadPro3_129, [0000018993B21500][000001898BBAE640 49] iPadPro4_129, [0000018993DF5400][000001898BBB27C0 49] AppleTV, [0000018993B21200][000001898BBB6940 49] AppleTV4K, [0000018993DF7F00][000001898BBBAAC0 49] TVOS, [0000018993B23E00][000001898BBBEC40 49] Mac, [0000018993DF4100][000001898BBC2DC0 49] MacClient, [0000018993B22400][000001898BBC6F40 49] MacNoEditor, [0000018993DF6F00][000001899458B080 49] MacServer, [0000018993B20900][000001898BBCB1C0 49] Linux, [0000018993DF6000][000001898BBCF300 49] LinuxAArch64, [0000018993B20800][000001898BBD7480 49] LinuxNoEditor, [0000018993DF6700][000001898BBDB600 49] LinuxAArch64NoEditor, [0000018993B23300][000001898BBDF780 49] LinuxClient, [0000018993DF5E00][000001898BBE3900 49] LinuxAArch64Client, [0000018993B20100][000001898BBE7A80 49] LinuxServer, [0000018993DF4800][000001898BBEBC00 49] LinuxAArch64Server, [0000018993B21F00][000001898BBEE200 49] Android, [0000018993DF6D00][000001898BBF2380 49] Android_Low, [0000018993B23F00][000001898BBF6500 49] Android_Mid, [0000018993DF6A00][000001898BBFA680 49] Android_High, [0000018993F4F100][000001898BBFE800 49] Android_Default, [0000018993D93C00][000001898BC02980 49] Android_Adreno4xx, [0000018993F4D900][000001898BC06B00 49] Android_Adreno5xx_Low, [0000018993D90800][000001898BC0AC80 49] Android_Adreno5xx, [0000018993F4CA00][000001898BC0EE00 49] Android_Adreno6xx, [0000018993D91600][000001898BC12F80 49] Android_Adreno6xx_Vulkan, [0000018993F4CE00][000001898BC17100 49] Android_Mali_T6xx, [0000018993D93D00][000001898BBD3240 49] Android_Mali_T7xx, [0000018993F4EE00][000001898BC1B380 49] Android_Mali_T8xx, [0000018993D92C00][000001898BC1F4C0 49] Android_Mali_G71, [0000018993F4DE00][000001898BC27640 49] Android_Mali_G72, [0000018993D91E00][000001898BC2B7C0 49] Android_Mali_G72_Vulkan, [0000018993F4C300][000001898BC2F940 49] Android_Mali_G76, [0000018993D92600][000001898BC33AC0 49] Android_Mali_G76_Vulkan, [0000018993F4E000][000001898BC360C0 49] Android_Mali_G77, [0000018993D91F00][000001898BC3A240 49] Android_Mali_G77_Vulkan, [0000018993F4E400][000001898BC3E3C0 49] Android_Mali_G78, [0000018993D91200][000001898BC42540 49] Android_Mali_G78_Vulkan, [0000018993F4F000][000001898BC466C0 49] Android_Mali_G710, [0000018993D90200][000001898BC4A840 49] Android_Mali_G710_Vulkan, [0000018993F4D200][000001898BC4E9C0 49] Android_Vulkan_SM5, [0000018993D91800][00000189945A8B40 49] Android_PowerVR_G6xxx, [0000018993DF6E00][00000189945ACCC0 49] Android_PowerVR_GT7xxx, [0000018993D92500][000001898C420E40 49] Android_PowerVR_GE8xxx, [0000018993F4C600][000001898C424FC0 49] Android_PowerVR_GM9xxx, [0000018993B21600][000001898C429140 49] Android_PowerVR_GM9xxx_Vulkan, [0000018993F4CB00][000001898C42D2C0 49] Android_TegraK1, [0000018993B20200][000001898BC23400 49] Android_Unknown_Vulkan, [0000018993F4E600][000001898C431540 49] Lumin, [0000018993B23100][000001898C435680 49] Lumin_Desktop, [0000018993F4E900][000001898C4397C0 49] HoloLens, 
[2021.09.15-18.09.27:280][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2021.09.15-18.09.27:280][  0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2021.09.15-18.09.27:280][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2021.09.15-18.09.27:280][  0]LogMeshReduction: No distributed automatic mesh merging module available
[2021.09.15-18.09.27:280][  0]LogMeshMerging: No distributed automatic mesh merging module available
[2021.09.15-18.09.27:295][  0]LogNetVersion: 1208am_LaunchParty 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1599892988)
[2021.09.15-18.09.27:675][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2021.09.15-18.09.27:736][  0]LogHMD: PokeAHoleMaterial loaded successfully
[2021.09.15-18.09.27:742][  0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2021.09.15-18.09.27:742][  0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool.
[2021.09.15-18.09.27:742][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2021.09.15-18.09.28:044][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8631E8DA48EDACD497650F8AE428F229 | Instance: E8CE7A1646A365DE021C79B367BCAE67 (DONGATO-PC-13552).
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png
[2021.09.15-18.09.28:074][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error.
[2021.09.15-18.09.28:074][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png
[2021.09.15-18.09.28:074][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.28:074][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.28:074][  0]LogPython: Using Python 3.7.7
[2021.09.15-18.09.28:882][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2021.09.15-18.09.28:885][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2021.09.15-18.09.28:926][  0]LogSteamAudio: FSteamAudioModule Startup
[2021.09.15-18.09.28:926][  0]LogSteamAudio: Display: Attempting to load ../../../Engine/Binaries/ThirdParty/Phonon/Win64/phonon.dll
[2021.09.15-18.09.28:927][  0]LogSteamAudio: Display: Loaded ../../../Engine/Binaries/ThirdParty/Phonon/Win64/phonon.dll.
[2021.09.15-18.09.29:034][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.29:034][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.29:065][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.29:072][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.29:079][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.29:137][  0]LogUProjectInfo: Found projects:
[2021.09.15-18.09.29:148][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.29:149][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.29:149][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.29:173][  0]LogOpenImageDenoise: OIDN starting up
[2021.09.15-18.09.29:206][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2021.09.15-18.09.29:227][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.09.15-18.09.29:227][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2021.09.15-18.09.29:394][  0]LogCollectionManager: Loaded 0 collections in 0.001713 seconds
[2021.09.15-18.09.29:416][  0]LogFileCache: Scanning file cache for directory 'C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/Collections/' took 0.00s
[2021.09.15-18.09.29:416][  0]LogFileCache: Scanning file cache for directory 'C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/Developers/DONGATO/Collections/' took 0.00s
[2021.09.15-18.09.29:416][  0]LogFileCache: Scanning file cache for directory 'C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/Collections/' took 0.00s
[2021.09.15-18.09.29:416][  0]LogOcInput: OculusInput pre-init called
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error.
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png
[2021.09.15-18.09.29:645][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error.
[2021.09.15-18.09.29:645][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png
[2021.09.15-18.09.29:645][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.29:645][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.29:645][  0]LogClass: Display: IntProperty FBakedDataInfo::Size is not initialized properly. Module:SteamAudio File:Private/PhononProbeVolume.h
[2021.09.15-18.09.29:646][  0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error.
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.29:646][  0]LogAutomationTest: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.29:647][  0]LogEngine: Initializing Engine...
[2021.09.15-18.09.29:650][  0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2021.09.15-18.09.29:650][  0]LogHMD: Failed to initialize OpenVR with code 110
[2021.09.15-18.09.29:650][  0]LogMagicLeap: Warning: VR disabled because ZI is not enabled.  To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2021.09.15-18.09.29:651][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2021.09.15-18.09.29:787][  0]LogInit: Initializing FReadOnlyCVARCache
[2021.09.15-18.09.30:055][  0]LogAIModule: Creating AISystem for world Untitled
[2021.09.15-18.09.30:056][  0]LogAudio: Display: Initializing Audio Device Manager...
[2021.09.15-18.09.30:059][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2021.09.15-18.09.30:059][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2021.09.15-18.09.30:060][  0]LogAudio: Display: Audio Device Manager Initialized
[2021.09.15-18.09.30:060][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-18.09.30:060][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-18.09.30:060][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-18.09.30:061][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-18.09.30:061][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-18.09.30:061][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-18.09.30:061][  0]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-18.09.30:070][  0]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-18.09.30:070][  0]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-18.09.30:159][  0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-18.09.30:160][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-18.09.30:161][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-18.09.30:161][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-18.09.30:162][  0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-18.09.30:162][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-18.09.30:162][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-18.09.30:163][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-18.09.30:163][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-18.09.30:163][  0]LogInit: FAudioDevice initialized.
[2021.09.15-18.09.30:163][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2021.09.15-18.09.30:163][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2021.09.15-18.09.33:698][  0]LogDerivedDataCache: Saved boot cache 3.53s 95MB C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2021.09.15-18.09.33:698][  0]LogInit: Texture streaming: Enabled
[2021.09.15-18.09.33:708][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.0-17155196+++UE4+Release-4.27
[2021.09.15-18.09.33:712][  0]LogEngineSessionManager: EngineSessionManager initialized
[2021.09.15-18.09.33:712][  0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2021.09.15-18.09.33:714][  0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2021.09.15-18.09.33:789][  0]LogInit: Transaction tracking system initialized
[2021.09.15-18.09.33:808][  0]BlueprintLog: New page: Editor Load
[2021.09.15-18.09.33:860][  0]LocalizationService: Localization service is disabled
[2021.09.15-18.09.33:881][  0]TimingProfiler: Initialize
[2021.09.15-18.09.33:881][  0]TimingProfiler: OnSessionChanged
[2021.09.15-18.09.33:881][  0]LoadingProfiler: Initialize
[2021.09.15-18.09.33:881][  0]LoadingProfiler: OnSessionChanged
[2021.09.15-18.09.33:881][  0]NetworkingProfiler: Initialize
[2021.09.15-18.09.33:881][  0]NetworkingProfiler: OnSessionChanged
[2021.09.15-18.09.33:881][  0]MemoryProfiler: Initialize
[2021.09.15-18.09.33:881][  0]MemoryProfiler: OnSessionChanged
[2021.09.15-18.09.33:944][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.33:945][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.33:946][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2021.09.15-18.09.34:036][  0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2021.09.15-18.09.34:036][  0]LogCook: Display: Mobile HDR setting 1
[2021.09.15-18.09.34:201][  0]LogFileCache: Scanning file cache for directory 'C:/Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/' took 0.03s
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png
[2021.09.15-18.09.34:388][  0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error.
[2021.09.15-18.09.34:388][  0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png
[2021.09.15-18.09.34:388][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.34:388][  0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk
[2021.09.15-18.09.34:388][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2021.09.15-18.09.34:391][  0]SourceControl: Source control is disabled
[2021.09.15-18.09.34:391][  0]LogUnrealEdMisc: Loading editor; pre map load, took 23.580
[2021.09.15-18.09.34:391][  0]Cmd: MAP LOAD FILE="../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2021.09.15-18.09.34:392][  0]LightingResults: New page: Lighting Build
[2021.09.15-18.09.34:393][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2021.09.15-18.09.34:393][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-18.09.34:393][  0]MapCheck: New page: Map Check
[2021.09.15-18.09.34:393][  0]LightingResults: New page: Lighting Build
[2021.09.15-18.09.34:398][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2021.09.15-18.09.34:401][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
[2021.09.15-18.09.35:342][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/Cubica/Textures/hdr/T_Plane.T_Plane', its maximum texture size has been explicitly set to 512.
[2021.09.15-18.09.35:533][  0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/Cubica/Textures/hdr/T_Night.T_Night', its maximum texture size has been explicitly set to 512.
[2021.09.15-18.09.39:586][  0]LogNiagaraEditor: Niagara graph NiagaraGraph /Game/NiagaraAudioVisualizer/Niagara/Module/AudioSpectrumPreferences.AudioSpectrumPreferences:NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-18.09.40:217][  0]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_1:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-18.09.40:266][  0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:270][  0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:273][  0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2021.09.15-18.09.40:273][  0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.09.15-18.09.40:273][  0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:273][  0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:279][  0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:280][  0]LogAudio: Display: Audio Device (ID: 1) registered with world '1208am_LaunchParty'.
[2021.09.15-18.09.40:280][  0]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-18.09.40:294][  0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2021.09.15-18.09.40:294][  0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2021.09.15-18.09.40:294][  0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-18.09.40:306][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2021.09.15-18.09.40:320][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.79ms
[2021.09.15-18.09.40:321][  0]Cmd: MAP CHECKDEP NOCLEARLOG
[2021.09.15-18.09.40:322][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.137ms to complete.
[2021.09.15-18.09.40:322][  0]LogFileHelpers: Loading map '1208am_LaunchParty' took 5.930
[2021.09.15-18.09.40:324][  0]LogUnrealEdMisc: Total Editor Startup Time, took 29.513
[2021.09.15-18.09.40:449][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.09.40:457][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.09.40:467][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.09.40:480][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.09.40:503][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0160 seconds. Added 3796 classes and 931 folders.
[2021.09.15-18.09.40:526][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.09.15-18.09.40:527][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.09.15-18.09.40:528][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:528][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.09.15-18.09.40:528][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:528][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2021.09.15-18.09.40:528][  0]LogPakFile: OnPakFileMounted2Time == 0.000063
[2021.09.15-18.09.40:528][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.09.15-18.09.40:528][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:528][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.09.15-18.09.40:528][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:528][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2021.09.15-18.09.40:528][  0]LogPakFile: OnPakFileMounted2Time == 0.000042
[2021.09.15-18.09.40:529][  0]LogPakFile: PakFile PrimaryIndexSize=191
[2021.09.15-18.09.40:529][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:529][  0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2021.09.15-18.09.40:529][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:529][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2021.09.15-18.09.40:529][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.09.15-18.09.40:530][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:530][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2021.09.15-18.09.40:530][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:530][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.09.15-18.09.40:530][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:530][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2021.09.15-18.09.40:530][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:531][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.09.15-18.09.40:531][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:531][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.09.15-18.09.40:531][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:531][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2021.09.15-18.09.40:531][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:531][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.09.15-18.09.40:531][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:532][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.09.15-18.09.40:532][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:532][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2021.09.15-18.09.40:532][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:532][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.09.15-18.09.40:532][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:532][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.09.15-18.09.40:532][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:532][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2021.09.15-18.09.40:532][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:533][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.09.15-18.09.40:533][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:533][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.09.15-18.09.40:533][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:533][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2021.09.15-18.09.40:533][  0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile PrimaryIndexSize=182
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2021.09.15-18.09.40:534][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:534][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2021.09.15-18.09.40:534][  0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile PrimaryIndexSize=184
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:534][  0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2021.09.15-18.09.40:534][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:534][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2021.09.15-18.09.40:534][  0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2021.09.15-18.09.40:535][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.09.15-18.09.40:535][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:535][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.09.15-18.09.40:535][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:535][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2021.09.15-18.09.40:535][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:535][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.09.15-18.09.40:536][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:536][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.09.15-18.09.40:536][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:536][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2021.09.15-18.09.40:536][  0]LogPakFile: OnPakFileMounted2Time == 0.000069
[2021.09.15-18.09.40:536][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.09.15-18.09.40:536][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:536][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.09.15-18.09.40:537][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:537][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2021.09.15-18.09.40:537][  0]LogPakFile: OnPakFileMounted2Time == 0.000072
[2021.09.15-18.09.40:538][  0]LogPakFile: PakFile PrimaryIndexSize=190
[2021.09.15-18.09.40:538][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:538][  0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2021.09.15-18.09.40:538][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:538][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2021.09.15-18.09.40:538][  0]LogPakFile: OnPakFileMounted2Time == 0.000073
[2021.09.15-18.09.40:539][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.09.15-18.09.40:539][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:539][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.09.15-18.09.40:539][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:539][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2021.09.15-18.09.40:539][  0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile PrimaryIndexSize=189
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2021.09.15-18.09.40:540][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:540][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2021.09.15-18.09.40:540][  0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:540][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.09.15-18.09.40:540][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:540][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2021.09.15-18.09.40:540][  0]LogPakFile: OnPakFileMounted2Time == 0.000048
[2021.09.15-18.09.40:541][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.09.15-18.09.40:541][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:541][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.09.15-18.09.40:541][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:541][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2021.09.15-18.09.40:541][  0]LogPakFile: OnPakFileMounted2Time == 0.000068
[2021.09.15-18.09.40:542][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.09.15-18.09.40:542][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:542][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.09.15-18.09.40:542][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:542][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2021.09.15-18.09.40:542][  0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile PrimaryIndexSize=187
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2021.09.15-18.09.40:543][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:543][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2021.09.15-18.09.40:543][  0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile PrimaryIndexSize=183
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:543][  0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2021.09.15-18.09.40:543][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:543][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2021.09.15-18.09.40:543][  0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2021.09.15-18.09.40:544][  0]LogPakFile: PakFile PrimaryIndexSize=186
[2021.09.15-18.09.40:544][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:544][  0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2021.09.15-18.09.40:544][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:544][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2021.09.15-18.09.40:544][  0]LogPakFile: OnPakFileMounted2Time == 0.000065
[2021.09.15-18.09.40:545][  0]LogPakFile: PakFile PrimaryIndexSize=188
[2021.09.15-18.09.40:545][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:545][  0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2021.09.15-18.09.40:545][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:545][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2021.09.15-18.09.40:545][  0]LogPakFile: OnPakFileMounted2Time == 0.000067
[2021.09.15-18.09.40:546][  0]LogPakFile: PakFile PrimaryIndexSize=185
[2021.09.15-18.09.40:546][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:546][  0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2021.09.15-18.09.40:546][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:546][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2021.09.15-18.09.40:546][  0]LogPakFile: OnPakFileMounted2Time == 0.000068
[2021.09.15-18.09.40:547][  0]LogPakFile: PakFile PrimaryIndexSize=192
[2021.09.15-18.09.40:547][  0]LogPakFile: PakFile PathHashIndexSize=101
[2021.09.15-18.09.40:547][  0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2021.09.15-18.09.40:547][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2021.09.15-18.09.40:547][  0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2021.09.15-18.09.40:547][  0]LogPakFile: OnPakFileMounted2Time == 0.000067
[2021.09.15-18.09.40:615][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
[2021.09.15-18.09.40:657][  0]LogSlate: Took 0.000244 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2021.09.15-18.09.40:658][  0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2021.09.15-18.09.40:661][  0]LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2021.09.15-18.09.40:735][  0]LogRenderer: Reallocating scene render targets to support 1424x696 Format 10 NumSamples 1 (Frame:1).
[2021.09.15-18.09.40:824][  0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2021.09.15-18.09.40:824][  0]LogLoad: (Engine Initialization) Total time: 30.01 seconds
[2021.09.15-18.09.40:824][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2021.09.15-18.09.40:894][  0]LogContentStreaming: Texture pool size now 1000 MB
[2021.09.15-18.09.40:911][  1]LogAssetRegistry: Asset discovery search completed in 13.9875 seconds
[2021.09.15-18.09.40:916][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
[2021.09.15-18.09.40:951][  3]LogStaticMesh: Allocated 482x64x64 distance field atlas = 3.8Mb, with 50 objects containing 2.8Mb backing data
[2021.09.15-18.09.41:840][103]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.09.15-18.09.47:315][703]LogAssetEditorSubsystem: Opening Asset editor for LevelSequence /Game/LaunchPartyequence.LaunchPartyequence
[2021.09.15-18.09.47:335][703]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
[2021.09.15-18.09.47:365][703]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/DissolutionExamples/Niagara/NS_SubDissolution_SkeletalMesh_0.NS_SubDissolution_SkeletalMesh_0
[2021.09.15-18.09.47:819][703]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2021.09.15-18.09.47:921][703]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2021.09.15-18.09.48:489][703]LogNiagara: Compiling System NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter took 8.399287 sec (time since issued), 32.842506 sec (combined shader worker time).
[2021.09.15-18.09.48:494][703]LogSlate: Took 0.000335 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2021.09.15-18.09.48:517][703]LogRenderer: Reallocating scene render targets to support 1424x752 Format 10 NumSamples 1 (Frame:1).
[2021.09.15-18.09.48:517][703]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2021.09.15-18.09.48:532][704]LogStaticMesh: Allocated 489x102x64 distance field atlas = 6.1Mb, with 52 objects containing 3.0Mb backing data
[2021.09.15-18.09.48:557][704]LogOutputDevice: Warning: 

Script Stack (0 frames):

[2021.09.15-18.09.48:649][704]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.092 s
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: === Handled ensure: ===
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: 
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: Ensure condition failed: !Primitive->Bounds.BoxExtent.ContainsNaN() && !Primitive->Bounds.Origin.ContainsNaN() && !FMath::IsNaN(Primitive->Bounds.SphereRadius) && FMath::IsFinite(Primitive->Bounds.SphereRadius) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp] [Line: 1390]
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: Nans found on Bounds for Primitive NiagaraComponent0: Origin X=-nan(ind) Y=-nan(ind) Z=-nan(ind), BoxExtent X=nan Y=nan Z=nan, SphereRadius nan
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: Stack: 
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: [Callstack] 0x00007ff812a85f33 UE4Editor-Renderer.dll!UnknownFunction []
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: [Callstack] 0x00007ff8126a03b7 UE4Editor-Renderer.dll!UnknownFunction []
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: [Callstack] 0x00007ff81cb42b70 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:649][704]LogOutputDevice: Error: [Callstack] 0x00007ff81ca793e6 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81cf8858a UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81cf7f961 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81cfd43b7 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81cb9f0a6 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81a56e9cd UE4Editor-UnrealEd.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff81ae706f6 UE4Editor-UnrealEd.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451b87a0 UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451d0fbc UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451d10aa UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451d40cd UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451e5984 UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff6451e853a UE4Editor.exe!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff876dc7034 KERNEL32.DLL!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: [Callstack] 0x00007ff878cc2651 ntdll.dll!UnknownFunction []
[2021.09.15-18.09.48:650][704]LogOutputDevice: Error: 
[2021.09.15-18.09.48:724][704]LogStats:                SubmitErrorReport -  0.000 s
[2021.09.15-18.09.50:764][704]LogStats:                    SendNewReport -  2.039 s
[2021.09.15-18.09.50:764][704]LogStats:             FDebug::EnsureFailed -  2.208 s
[2021.09.15-18.09.51:260][710]40294_NS_SubDissolution_SkeletalMesh_0_MessageLog: System successfully compiled.
[2021.09.15-18.10.20:437][ 73]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/NS_SubDissolution_SkeletalMesh_09BDDE1D94CC36451B2C612935E478306.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/DissolutionExamples/Niagara/NS_SubDissolution_SkeletalMesh_0.uasset'
[2021.09.15-18.10.20:450][ 73]AssetCheck: New page: Asset Save: NS_SubDissolution_SkeletalMesh_0
[2021.09.15-18.10.20:450][ 73]LogContentValidation: Display: Validating NiagaraSystem /Game/DissolutionExamples/Niagara/NS_SubDissolution_SkeletalMesh_0.NS_SubDissolution_SkeletalMesh_0
[2021.09.15-18.10.22:995][357]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/NS_SubDissolution_SkeletalMesh_02F3B69B041A932A81D704D836C82BE81.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/DissolutionExamples/Niagara/NS_SubDissolution_SkeletalMesh_0.uasset'
[2021.09.15-18.10.23:008][357]AssetCheck: New page: Asset Save: NS_SubDissolution_SkeletalMesh_0
[2021.09.15-18.10.23:008][357]LogContentValidation: Display: Validating NiagaraSystem /Game/DissolutionExamples/Niagara/NS_SubDissolution_SkeletalMesh_0.NS_SubDissolution_SkeletalMesh_0
[2021.09.15-18.10.32:570][586]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-18.10.32:576][586]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-18.10.32:577][586]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 4:10:32 AM)
[2021.09.15-18.10.32:578][586]LogOnline: OSS: Creating online subsystem instance for: NULL
[2021.09.15-18.10.32:579][586]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2021.09.15-18.10.32:580][586]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-18.10.32:588][586]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007971s)
[2021.09.15-18.10.32:589][586]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-18.10.32:589][586]LogPlayLevel: PIE: World Init took: (0.001346s)
[2021.09.15-18.10.32:589][586]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.009472s)
[2021.09.15-18.10.32:605][586]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
[2021.09.15-18.10.32:607][586]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-18.10.32:607][586]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-18.10.32:607][586]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-18.10.32:608][586]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-18.10.32:608][586]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-18.10.32:608][586]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-18.10.32:608][586]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-18.10.32:613][586]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-18.10.32:613][586]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-18.10.32:630][586]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-18.10.32:630][586]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-18.10.32:631][586]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-18.10.32:631][586]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-18.10.32:631][586]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-18.10.32:631][586]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-18.10.32:631][586]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-18.10.32:632][586]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-18.10.32:632][586]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-18.10.32:632][586]LogInit: FAudioDevice initialized.
[2021.09.15-18.10.32:632][586]LogAudio: Display: Audio Device (ID: 2) registered with world '1208am_LaunchParty'.
[2021.09.15-18.10.32:642][586]LogLinker: Warning: Failed to load '/Game/Blueprints/Gameplay/BP_GameModeStandard': Can't find file.
[2021.09.15-18.10.32:642][586]LogLinker: Warning: Failed to load '/Game/Blueprints/Gameplay/BP_GameModeStandard': Can't find file.
[2021.09.15-18.10.32:642][586]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/Blueprints/Gameplay/BP_GameModeStandard.BP_GameModeStandard_C'
[2021.09.15-18.10.32:642][586]LogLoad: Game class is 'GameModeBase'
[2021.09.15-18.10.32:644][586]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 0) at 2021.09.15-11.10.32
[2021.09.15-18.10.32:645][586]LogWorld: Bringing up level for play took: 0.002321
[2021.09.15-18.10.32:646][586]LogOnline: OSS: Creating online subsystem instance for: :Context_4
[2021.09.15-18.10.32:648][586]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders.
[2021.09.15-18.10.32:649][586]Cmd: r.vsync 1
[2021.09.15-18.10.32:650][586]r.VSync = "1"
[2021.09.15-18.10.32:650][586]Cmd: t.maxFPS 60
[2021.09.15-18.10.32:650][586]t.MaxFPS = "60"
[2021.09.15-18.10.32:650][586]Cmd: r.tonemapper.sharpen 1
[2021.09.15-18.10.32:650][586]r.Tonemapper.Sharpen = "1"
[2021.09.15-18.10.32:650][586]PIE: Server logged in
[2021.09.15-18.10.32:652][586]PIE: Play in editor total start time 0.076 seconds.
[2021.09.15-18.13.21:937][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.13.21:937][713]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-18.13.21:937][713]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-18.13.21:938][713]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-18.13.21:951][713]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-18.13.21:958][713]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-18.13.21:972][713]LogAudio: Display: Audio Device unregistered from world 'None'.
[2021.09.15-18.13.21:973][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-18.13.21:974][713]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-18.13.21:978][713]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-18.13.21:981][713]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
[2021.09.15-18.13.22:015][714]LogPlayLevel: Display: Destroying online subsystem :Context_4
[2021.09.15-18.13.26:638][807]LogUObjectHash: Compacting FUObjectHashTables data took   1.50ms
[2021.09.15-18.13.26:669][807]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/1208am_LaunchPartyFB91822B46348BDF2559B08827CA6157.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap'
[2021.09.15-18.13.26:687][807]AssetCheck: New page: Asset Save: 1208am_LaunchParty
[2021.09.15-18.13.26:687][807]LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty
[2021.09.15-18.13.28:729][846]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/LaunchPartyequence" FILE="../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/LaunchPartyequence.uasset" SILENT=true
[2021.09.15-18.13.28:742][846]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/LaunchPartyequenceC160507342E6E07455EF52B0C3F1D91E.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/LaunchPartyequence.uasset'
[2021.09.15-18.13.28:755][846]AssetCheck: New page: Asset Save: LaunchPartyequence
[2021.09.15-18.13.28:755][846]LogContentValidation: Display: Validating LevelSequence /Game/LaunchPartyequence.LaunchPartyequence
[2021.09.15-20.10.53:277][424]LogHttp: Warning: 0000018A07764100: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: request failed, libcurl error: 56 (Failure when receiving data from the peer)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x189ee78feb0 [can pipeline])
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 1 (Re-using existing connection! (#0) with host datarouter.ol.epicgames.com)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (107.20.79.221) port 443 (#0))
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 3 (We are completely uploaded and fine)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 5 (Connection died, retrying a fresh connect)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 6 (necessary data rewind wasn't possible)
[2021.09.15-20.10.53:301][424]LogHttp: Warning: 0000018A07764100: libcurl info message cache 7 (Closing connection 0)
[2021.09.15-20.10.53:302][424]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2021.09.15-20.11.34:118][568]LogHttp: Warning: 0000018A07767200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2021.09.15-20.11.34:118][568]LogHttp: Warning: 0000018A07767200: request failed, libcurl error: 6 (Couldn't resolve host name)
[2021.09.15-20.11.34:118][568]LogHttp: Warning: 0000018A07767200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
[2021.09.15-20.11.34:118][568]LogHttp: Warning: 0000018A07767200: libcurl info message cache 1 (Closing connection 1)
[2021.09.15-20.11.34:119][568]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2021.09.15-20.11.46:477][604]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization
[2021.09.15-20.11.48:400][610]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0
[2021.09.15-20.11.48:400][610]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0)
[2021.09.15-20.11.48:400][610]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
[2021.09.15-20.11.48:477][610]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization
[2021.09.15-20.11.50:223][616]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0
[2021.09.15-20.11.50:223][616]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0)
[2021.09.15-20.11.50:223][616]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
[2021.09.15-20.11.50:487][616]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization
[2021.09.15-20.11.52:349][622]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0
[2021.09.15-20.11.52:350][622]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0)
[2021.09.15-20.11.52:350][622]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
[2021.09.15-20.11.52:487][622]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization
[2021.09.15-20.11.54:274][628]FUdpSocketBuilder: Failed to subscribe UdpMessageMulticastSocket to multicast group 230.0.0.1 on interface 0.0.0.0
[2021.09.15-20.11.54:274][628]FUdpSocketBuilder: Failed to create and initialize socket UdpMessageMulticastSocket (last error: 0)
[2021.09.15-20.11.54:275][628]LogUdpMessaging: Warning: StartTransport failed to create multicast socket on 0.0.0.0:0, joined to 230.0.0.1:6666 with TTL 1
[2021.09.15-20.11.54:489][628]LogUdpMessaging: Warning: UDP messaging encountered an error. Auto repair routine started for reinitialization
[2021.09.15-20.12.34:192][748]LogHttp: Warning: 0000018A07767200: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2021.09.15-20.12.34:192][748]LogHttp: Warning: 0000018A07767200: request failed, libcurl error: 6 (Couldn't resolve host name)
[2021.09.15-20.12.34:192][748]LogHttp: Warning: 0000018A07767200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
[2021.09.15-20.12.34:192][748]LogHttp: Warning: 0000018A07767200: libcurl info message cache 1 (Closing connection 2)
[2021.09.15-20.12.34:192][748]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04CCA236-40CB-3C92-C897-EEA262C8AD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.0-17155196%2B%2B%2BUE4%2BRelease-4.27&UserID=26c8d1234b731feec9da3ba184029977%7Ccd4f843557e041069528f56ad6933773%7C09cba547-e983-4f4c-bf33-47942a1355b4&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2021.09.15-20.33.46:874][837]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-20.33.46:889][837]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-20.33.46:890][837]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 6:33:46 AM)
[2021.09.15-20.33.46:891][837]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.33.46:929][837]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037130s)
[2021.09.15-20.33.46:932][837]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-20.33.46:933][837]LogPlayLevel: PIE: World Init took: (0.004103s)
[2021.09.15-20.33.46:933][837]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.042112s)
[2021.09.15-20.33.46:988][837]LogUObjectHash: Compacting FUObjectHashTables data took   5.76ms
[2021.09.15-20.33.46:994][837]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-20.33.46:994][837]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-20.33.46:994][837]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-20.33.46:995][837]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-20.33.46:995][837]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-20.33.46:995][837]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-20.33.46:995][837]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-20.33.47:000][837]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-20.33.47:000][837]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-20.33.47:020][837]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-20.33.47:024][837]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-20.33.47:024][837]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-20.33.47:024][837]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-20.33.47:027][837]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-20.33.47:027][837]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-20.33.47:027][837]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-20.33.47:028][837]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-20.33.47:028][837]LogInit: FAudioDevice initialized.
[2021.09.15-20.33.47:028][837]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-20.33.47:028][837]LogAudio: Display: Audio Device (ID: 3) registered with world '1208am_LaunchParty'.
[2021.09.15-20.33.47:046][837]LogLoad: Game class is 'GameModeBase'
[2021.09.15-20.33.47:050][837]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 60) at 2021.09.15-13.33.47
[2021.09.15-20.33.47:051][837]LogWorld: Bringing up level for play took: 0.003863
[2021.09.15-20.33.47:052][837]LogOnline: OSS: Creating online subsystem instance for: :Context_5
[2021.09.15-20.33.47:056][837]Cmd: r.vsync 1
[2021.09.15-20.33.47:057][837]r.VSync = "1"
[2021.09.15-20.33.47:057][837]Cmd: t.maxFPS 60
[2021.09.15-20.33.47:057][837]t.MaxFPS = "60"
[2021.09.15-20.33.47:057][837]Cmd: r.tonemapper.sharpen 1
[2021.09.15-20.33.47:058][837]r.Tonemapper.Sharpen = "1"
[2021.09.15-20.33.47:058][837]PIE: Server logged in
[2021.09.15-20.33.47:059][837]PIE: Play in editor total start time 0.171 seconds.
[2021.09.15-20.35.42:850][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.35.42:851][771]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.35.42:851][771]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.35.42:852][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.35.42:870][771]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-20.35.42:887][771]LogNiagaraEditor: onPieEnd
[2021.09.15-20.35.42:891][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.35.42:912][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.35.42:913][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.35.42:915][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.35.42:922][771]LogUObjectHash: Compacting FUObjectHashTables data took   1.62ms
[2021.09.15-20.35.42:978][772]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2021.09.15-20.35.47:649][866]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-20.35.47:657][866]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-20.35.47:657][866]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 6:35:47 AM)
[2021.09.15-20.35.47:657][866]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.35.47:665][866]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008461s)
[2021.09.15-20.35.47:667][866]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-20.35.47:667][866]LogPlayLevel: PIE: World Init took: (0.001621s)
[2021.09.15-20.35.47:667][866]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.010253s)
[2021.09.15-20.35.47:677][866]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
[2021.09.15-20.35.47:678][866]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-20.35.47:678][866]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-20.35.47:678][866]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-20.35.47:679][866]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-20.35.47:679][866]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-20.35.47:679][866]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-20.35.47:679][866]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-20.35.47:684][866]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-20.35.47:684][866]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-20.35.47:703][866]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-20.35.47:704][866]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-20.35.47:704][866]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-20.35.47:704][866]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-20.35.47:705][866]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-20.35.47:705][866]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-20.35.47:705][866]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-20.35.47:706][866]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-20.35.47:706][866]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-20.35.47:706][866]LogInit: FAudioDevice initialized.
[2021.09.15-20.35.47:706][866]LogAudio: Display: Audio Device (ID: 4) registered with world '1208am_LaunchParty'.
[2021.09.15-20.35.47:747][866]LogLoad: Game class is 'GameModeBase'
[2021.09.15-20.35.47:749][866]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 60) at 2021.09.15-13.35.47
[2021.09.15-20.35.47:750][866]LogWorld: Bringing up level for play took: 0.002238
[2021.09.15-20.35.47:750][866]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2021.09.15-20.35.47:752][866]Cmd: r.vsync 1
[2021.09.15-20.35.47:752][866]r.VSync = "1"
[2021.09.15-20.35.47:752][866]Cmd: t.maxFPS 60
[2021.09.15-20.35.47:752][866]t.MaxFPS = "60"
[2021.09.15-20.35.47:752][866]Cmd: r.tonemapper.sharpen 1
[2021.09.15-20.35.47:753][866]r.Tonemapper.Sharpen = "1"
[2021.09.15-20.35.47:753][866]PIE: Server logged in
[2021.09.15-20.35.47:753][866]PIE: Play in editor total start time 0.098 seconds.
[2021.09.15-20.37.30:019][935]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.37.30:020][935]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.37.30:020][935]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.37.30:021][935]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.37.30:036][935]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-20.37.30:048][935]LogNiagaraEditor: onPieEnd
[2021.09.15-20.37.30:052][935]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.37.30:068][935]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.37.30:069][935]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.37.30:071][935]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.37.30:079][935]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
[2021.09.15-20.37.30:135][936]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2021.09.15-20.38.01:078][434]LogSlate: Took 0.000284 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2021.09.15-20.38.04:550][482]LogTexture: Display: Building textures: ThumbnailTexture (OODLE_DXT1, 512X512)
[2021.09.15-20.38.04:550][482]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_0:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.38.04:555][482]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_0:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.38.04:558][482]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_0:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.38.04:623][482]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:629][482]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:632][482]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:640][482]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2021.09.15-20.38.04:640][482]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2021.09.15-20.38.04:640][482]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2021.09.15-20.38.04:640][482]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:640][482]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:660][482]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2021.09.15-20.38.04:660][482]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-20.38.04:668][482]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_Urchin.NS_Urchin
[2021.09.15-20.38.04:961][482]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2021.09.15-20.38.04:961][482]LogShaderCompilers: Display: Total job queries 8, among them cache hits 0 (0.00%)
[2021.09.15-20.38.04:961][482]LogShaderCompilers: Display: Tracking 7 distinct input hashes that result in 5 distinct outputs (71.43%)
[2021.09.15-20.38.04:961][482]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2021.09.15-20.38.04:961][482]LogShaderCompilers: Display: ================================================
[2021.09.15-20.38.05:026][483]LogNiagara: Compiling System NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_Urchin.NS_Urchin took 0.545553 sec (time since issued), 1.407991 sec (combined shader worker time).
[2021.09.15-20.38.05:481][490]47915_NS_Urchin_MessageLog: System successfully compiled.
[2021.09.15-20.38.15:946][641]LogSlate: Window 'NS_Urchin' being destroyed
[2021.09.15-20.38.16:049][641]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.38.16:049][641]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.38.16:061][641]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.38.16:061][641]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.38.16:103][641]LogUObjectHash: Compacting FUObjectHashTables data took   2.03ms
[2021.09.15-20.38.28:269][836]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter
[2021.09.15-20.38.28:989][842]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.39.36:303][810]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.39.38:293][839]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.39.40:379][868]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.39.42:071][890]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/NS_TriangleTowardTheCenterB77462724E432A90A06CC2BFE8C89905.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.uasset'
[2021.09.15-20.39.42:092][890]AssetCheck: New page: Asset Save: NS_TriangleTowardTheCenter
[2021.09.15-20.39.42:092][890]LogContentValidation: Display: Validating NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter
[2021.09.15-20.39.53:044][ 48]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_1:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.39.53:046][ 48]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_1:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.39.53:048][ 48]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_1:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.39.53:141][ 48]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.39.53:155][ 48]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2021.09.15-20.39.53:155][ 48]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-20.39.53:155][ 48]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.39.53:177][ 49]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.09.15-20.39.53:178][ 49]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-20.39.53:221][ 49]44846_NS_TriangleTowardTheCenter_MessageLog: System compile status unknown.
[2021.09.15-20.39.53:665][ 56]LogNiagara: Compiling System NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter took 0.681294 sec (time since issued), 0.881495 sec (combined shader worker time).
[2021.09.15-20.39.55:265][ 78]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.39.58:552][122]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/NS_TriangleTowardTheCenter813FE3034BEF2B21BC46E5B5831D78A9.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.uasset'
[2021.09.15-20.39.58:568][122]AssetCheck: New page: Asset Save: NS_TriangleTowardTheCenter
[2021.09.15-20.39.58:568][122]LogContentValidation: Display: Validating NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter
[2021.09.15-20.40.00:429][150]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-20.40.00:447][150]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-20.40.00:448][150]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 6:40:00 AM)
[2021.09.15-20.40.00:448][150]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.40.00:456][150]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008350s)
[2021.09.15-20.40.00:457][150]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-20.40.00:458][150]LogPlayLevel: PIE: World Init took: (0.001396s)
[2021.09.15-20.40.00:458][150]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.009908s)
[2021.09.15-20.40.00:499][150]LogUObjectHash: Compacting FUObjectHashTables data took   2.45ms
[2021.09.15-20.40.00:502][150]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-20.40.00:502][150]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-20.40.00:502][150]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-20.40.00:503][150]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-20.40.00:503][150]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-20.40.00:503][150]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-20.40.00:503][150]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-20.40.00:510][150]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-20.40.00:511][150]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-20.40.00:537][150]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-20.40.00:538][150]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-20.40.00:538][150]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-20.40.00:538][150]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-20.40.00:539][150]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-20.40.00:539][150]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-20.40.00:539][150]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-20.40.00:541][150]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-20.40.00:541][150]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-20.40.00:541][150]LogInit: FAudioDevice initialized.
[2021.09.15-20.40.00:541][150]LogAudio: Display: Audio Device (ID: 5) registered with world '1208am_LaunchParty'.
[2021.09.15-20.40.00:558][150]LogLoad: Game class is 'GameModeBase'
[2021.09.15-20.40.00:562][150]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 60) at 2021.09.15-13.40.00
[2021.09.15-20.40.00:564][150]LogWorld: Bringing up level for play took: 0.005193
[2021.09.15-20.40.00:565][150]LogOnline: OSS: Creating online subsystem instance for: :Context_11
[2021.09.15-20.40.00:569][150]Cmd: r.vsync 1
[2021.09.15-20.40.00:569][150]r.VSync = "1"
[2021.09.15-20.40.00:569][150]Cmd: t.maxFPS 60
[2021.09.15-20.40.00:569][150]t.MaxFPS = "60"
[2021.09.15-20.40.00:570][150]Cmd: r.tonemapper.sharpen 1
[2021.09.15-20.40.00:570][150]r.Tonemapper.Sharpen = "1"
[2021.09.15-20.40.00:570][150]PIE: Server logged in
[2021.09.15-20.40.00:571][150]PIE: Play in editor total start time 0.125 seconds.
[2021.09.15-20.42.16:363][927]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_3:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.42.16:365][927]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_3:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.42.16:367][927]LogNiagaraEditor: Niagara graph NiagaraGraph /Engine/Transient.NiagaraScriptSource_3:NiagaraGraph_0.NiagaraNodeFunctionCall_7.AudioSpectrumPreferences.NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata.
  Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph.
[2021.09.15-20.42.16:416][927]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.42.16:420][927]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2021.09.15-20.42.16:422][927]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2021.09.15-20.42.16:423][927]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.09.15-20.42.16:423][927]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-20.42.16:534][928]44846_NS_TriangleTowardTheCenter_MessageLog: System compile status unknown.
[2021.09.15-20.42.16:721][939]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2021.09.15-20.42.16:721][939]LogShaderCompilers: Display: Total job queries 12, among them cache hits 0 (0.00%)
[2021.09.15-20.42.16:721][939]LogShaderCompilers: Display: Tracking 11 distinct input hashes that result in 8 distinct outputs (72.73%)
[2021.09.15-20.42.16:721][939]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2021.09.15-20.42.16:721][939]LogShaderCompilers: Display: ================================================
[2021.09.15-20.42.16:829][945]LogNiagara: Compiling System NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter took 0.518290 sec (time since issued), 0.730377 sec (combined shader worker time).
[2021.09.15-20.42.18:546][ 41]44846_NS_TriangleTowardTheCenter_MessageLog: System successfully compiled.
[2021.09.15-20.42.19:899][115]LogSavePackage: Moving '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Saved/NS_TriangleTowardTheCenterFCD8C8574A28D41D879EDE93DE825C3E.tmp' to '../../../../../../Users/DONGATO/Documents/Unreal Projects/1208am_LaunchParty/Content/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.uasset'
[2021.09.15-20.42.19:913][115]AssetCheck: New page: Asset Save: NS_TriangleTowardTheCenter
[2021.09.15-20.42.19:913][115]LogContentValidation: Display: Validating NiagaraSystem /Game/NiagaraAudioVisualizer/Examples/NS_TriangleTowardTheCenter.NS_TriangleTowardTheCenter
[2021.09.15-20.42.21:068][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.42.21:068][180]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.42.21:069][180]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.42.21:069][180]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.42.21:087][180]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-20.42.21:105][180]LogNiagaraEditor: onPieEnd
[2021.09.15-20.42.21:109][180]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.42.21:121][180]LogAudio: Display: Audio Device unregistered from world 'None'.
[2021.09.15-20.42.21:122][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.42.21:124][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.42.21:129][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.42.21:132][180]LogUObjectHash: Compacting FUObjectHashTables data took   1.77ms
[2021.09.15-20.42.21:189][181]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2021.09.15-20.42.31:166][263]LogRenderer: Reallocating scene render targets to support 1424x756 Format 10 NumSamples 1 (Frame:1410).
[2021.09.15-20.43.17:708][ 65]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-20.43.17:716][ 65]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-20.43.17:716][ 65]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 6:43:17 AM)
[2021.09.15-20.43.17:716][ 65]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.43.17:725][ 65]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008367s)
[2021.09.15-20.43.17:726][ 65]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-20.43.17:726][ 65]LogPlayLevel: PIE: World Init took: (0.001370s)
[2021.09.15-20.43.17:726][ 65]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.009898s)
[2021.09.15-20.43.17:738][ 65]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
[2021.09.15-20.43.17:740][ 65]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-20.43.17:740][ 65]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-20.43.17:740][ 65]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-20.43.17:740][ 65]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-20.43.17:740][ 65]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-20.43.17:740][ 65]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-20.43.17:745][ 65]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-20.43.17:746][ 65]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-20.43.17:764][ 65]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-20.43.17:765][ 65]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-20.43.17:767][ 65]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-20.43.17:767][ 65]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-20.43.17:767][ 65]LogInit: FAudioDevice initialized.
[2021.09.15-20.43.17:767][ 65]LogAudio: Display: Audio Device (ID: 6) registered with world '1208am_LaunchParty'.
[2021.09.15-20.43.17:805][ 65]LogLoad: Game class is 'GameModeBase'
[2021.09.15-20.43.17:807][ 65]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 60) at 2021.09.15-13.43.17
[2021.09.15-20.43.17:808][ 65]LogWorld: Bringing up level for play took: 0.002355
[2021.09.15-20.43.17:808][ 65]LogOnline: OSS: Creating online subsystem instance for: :Context_12
[2021.09.15-20.43.17:810][ 65]Cmd: r.vsync 1
[2021.09.15-20.43.17:810][ 65]r.VSync = "1"
[2021.09.15-20.43.17:810][ 65]Cmd: t.maxFPS 60
[2021.09.15-20.43.17:810][ 65]t.MaxFPS = "60"
[2021.09.15-20.43.17:810][ 65]Cmd: r.tonemapper.sharpen 1
[2021.09.15-20.43.17:811][ 65]r.Tonemapper.Sharpen = "1"
[2021.09.15-20.43.17:811][ 65]PIE: Server logged in
[2021.09.15-20.43.17:811][ 65]PIE: Play in editor total start time 0.096 seconds.
[2021.09.15-20.45.04:368][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.45.04:368][223]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.45.04:369][223]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.45.04:370][223]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.45.04:391][223]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-20.45.04:400][223]LogNiagaraEditor: onPieEnd
[2021.09.15-20.45.04:403][223]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.45.04:414][223]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.45.04:414][223]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.45.04:416][223]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.45.04:424][223]LogUObjectHash: Compacting FUObjectHashTables data took   1.30ms
[2021.09.15-20.45.04:473][224]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2021.09.15-20.45.08:026][293]LogTemp: Repeating last play command: Selected Viewport
[2021.09.15-20.45.08:032][293]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2021.09.15-20.45.08:032][293]PIE: New page: PIE session: 1208am_LaunchParty (Sep 15, 2021, 6:45:08 AM)
[2021.09.15-20.45.08:033][293]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.45.08:040][293]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007443s)
[2021.09.15-20.45.08:041][293]LogAIModule: Creating AISystem for world 1208am_LaunchParty
[2021.09.15-20.45.08:041][293]LogPlayLevel: PIE: World Init took: (0.001134s)
[2021.09.15-20.45.08:041][293]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/1208am_LaunchParty.1208am_LaunchParty to /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty (0.008705s)
[2021.09.15-20.45.08:051][293]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
[2021.09.15-20.45.08:052][293]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Sample Rate:						  48000
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Max Channels (voices):				  32
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2021.09.15-20.45.08:052][293]LogAudio: Display: AudioDevice MaxSources: 32
[2021.09.15-20.45.08:052][293]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2021.09.15-20.45.08:052][293]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2021.09.15-20.45.08:052][293]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2021.09.15-20.45.08:052][293]LogAudioMixer: Display: Initializing audio mixer.
[2021.09.15-20.45.08:057][293]LogAudioMixer: Display: 0: FrontLeft
[2021.09.15-20.45.08:057][293]LogAudioMixer: Display: 1: FrontRight
[2021.09.15-20.45.08:073][293]LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)
[2021.09.15-20.45.08:074][293]LogAudioMixer: Display: Initializing Sound Submixes...
[2021.09.15-20.45.08:074][293]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2021.09.15-20.45.08:074][293]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2021.09.15-20.45.08:074][293]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2021.09.15-20.45.08:074][293]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2021.09.15-20.45.08:074][293]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2021.09.15-20.45.08:076][293]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2021.09.15-20.45.08:076][293]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2021.09.15-20.45.08:076][293]LogInit: FAudioDevice initialized.
[2021.09.15-20.45.08:076][293]LogAudio: Display: Audio Device (ID: 7) registered with world '1208am_LaunchParty'.
[2021.09.15-20.45.08:129][293]LogLoad: Game class is 'GameModeBase'
[2021.09.15-20.45.08:132][293]LogWorld: Bringing World /Game/Maps/UEDPIE_0_1208am_LaunchParty.1208am_LaunchParty up for play (max tick rate 60) at 2021.09.15-13.45.08
[2021.09.15-20.45.08:134][293]LogWorld: Bringing up level for play took: 0.003691
[2021.09.15-20.45.08:134][293]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2021.09.15-20.45.08:137][293]Cmd: r.vsync 1
[2021.09.15-20.45.08:137][293]r.VSync = "1"
[2021.09.15-20.45.08:138][293]Cmd: t.maxFPS 60
[2021.09.15-20.45.08:138][293]t.MaxFPS = "60"
[2021.09.15-20.45.08:138][293]Cmd: r.tonemapper.sharpen 1
[2021.09.15-20.45.08:138][293]r.Tonemapper.Sharpen = "1"
[2021.09.15-20.45.08:138][293]PIE: Server logged in
[2021.09.15-20.45.08:139][293]PIE: Play in editor total start time 0.108 seconds.
[2021.09.15-20.47.21:170][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.47.21:170][977]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_1208am_LaunchParty
[2021.09.15-20.47.21:170][977]LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=true
[2021.09.15-20.47.21:171][977]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.47.21:184][977]LogPlayLevel: Display: Shutting down PIE online subsystems
[2021.09.15-20.47.21:198][977]LogNiagaraEditor: onPieEnd
[2021.09.15-20.47.21:202][977]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-20.47.21:215][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2021.09.15-20.47.21:215][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.47.21:217][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2021.09.15-20.47.21:225][977]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
[2021.09.15-20.47.21:284][978]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2021.09.15-23.23.51:861][464]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2021.09.15-23.23.51:861][464]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-23.23.51:874][464]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2021.09.15-23.23.51:874][464]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2021.09.15-23.23.51:937][464]LogUObjectHash: Compacting FUObjectHashTables data took   3.98ms
[2021.09.15-23.24.36:147][348]LogSlate: Window 'Color Picker' being destroyed
[2021.09.15-23.38.13:780][728]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/NiagaraAudioVisualizer/Material/M_BasicSprite.M_BasicSprite
[2021.09.15-23.38.13:786][728]LogMaterial: Display: Missing cached shadermap for M_BasicSprite in PCD3D_SM5, Default, SM5 (DDC key hash: 2E16D3D69E2AFF270E9BF28C0BF58B3DE71FC154), compiling. 
[2021.09.15-23.38.13:880][728]LogShaderCompilers: Display: Submitted 15 shader compile jobs with 'Normal' priority
[2021.09.15-23.38.13:948][728]LogMaterial: Display: Missing cached shadermap for M_BasicSprite in PCD3D_SM5, Default, SM5 (DDC key hash: 52F75479CB052B6110CCB3605DB7E2F5121A57D4), compiling. 
[2021.09.15-23.38.13:952][728]LogMaterial: Display: Missing cached shadermap for M_BasicSprite in PCD3D_SM5, Default, SM5 (DDC key hash: 5C31C6A5763CF0D64A61BCBAB811CA857DD092E5), compiling. 
[2021.09.15-23.38.13:969][728]MaterialEditorStats: Texture samplers: 0/16
[2021.09.15-23.38.13:969][728]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2021.09.15-23.38.14:133][728]LogShaderCompilers: Display: Submitted 15 shader compile jobs with 'Normal' priority
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-23.38.14:144][728]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
[2021.09.15-23.38.14:385][728]LogSlate: Took 0.031707 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2021.09.15-23.38.14:705][735]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2021.09.15-23.38.14:705][735]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-23.38.14:706][735]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2021.09.15-23.38.14:706][735]LogShaderCompilers: Display: Total job queries 42, among them cache hits 0 (0.00%)
[2021.09.15-23.38.14:706][735]LogShaderCompilers: Display: Tracking 13 distinct input hashes that result in 9 distinct outputs (69.23%)
[2021.09.15-23.38.14:706][735]LogShaderCompilers: Display: RAM used: 0.14 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02%
[2021.09.15-23.38.14:706][735]LogShaderCompilers: Display: ================================================
[2021.09.15-23.38.14:842][735]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2021.09.15-23.38.14:842][735]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-23.38.15:049][740]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2021.09.15-23.38.15:049][740]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2021.09.15-23.38.15:164][741]MaterialEditorStats: Texture samplers: 1/16
[2021.09.15-23.38.15:164][741]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2021.09.15-23.38.15:576][749]MaterialEditorStats: Base pass shader without light map: 60 instructions
[2021.09.15-23.38.15:576][749]MaterialEditorStats: Base pass vertex shader: 162 instructions
[2021.09.15-23.38.15:576][749]MaterialEditorStats: Texture samplers: 4/16
[2021.09.15-23.38.15:576][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2021.09.15-23.39.41:603][603]LogOutputDevice: Warning: 

Script Stack (0 frames):

[2021.09.15-23.39.42:900][603]LogStats: FPlatformStackWalk::StackWalkAndDump -  1.297 s
[2021.09.15-23.39.42:900][603]LogOutputDevice: Error: === Handled ensure: ===
[2021.09.15-23.39.42:900][603]LogOutputDevice: Error: 
[2021.09.15-23.39.42:900][603]LogOutputDevice: Error: Ensure condition failed: !Primitive->Bounds.BoxExtent.ContainsNaN() && !Primitive->Bounds.Origin.ContainsNaN() && !FMath::IsNaN(Primitive->Bounds.SphereRadius) && FMath::IsFinite(Primitive->Bounds.SphereRadius) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Renderer/Private/RendererScene.cpp] [Line: 1265]
[2021.09.15-23.39.42:900][603]LogOutputDevice: Error: Nans found on Bounds for Primitive NiagaraComponent0: Origin X=-7.252 Y=1325431915789389257845222915702784.000 Z=-1751345960018048894786938416922624.000, BoxExtent X=2.200 Y=1457975060945576710427984898555904.000 Z=1926480432225849855727604768702464.000, SphereRadius inf
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: Stack: 
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff812a865e3 UE4Editor-Renderer.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff812634b54 UE4Editor-Renderer.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81cb134c9 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007fffef9c694f UE4Editor-Niagara.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81ca996f1 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81ca79107 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81cf8858a UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81cf7f961 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81cfd43b7 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81cb9f0a6 UE4Editor-Engine.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81a56e9cd UE4Editor-UnrealEd.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff81ae706f6 UE4Editor-UnrealEd.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451b87a0 UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451d0fbc UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451d10aa UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451d40cd UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451e5984 UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff6451e853a UE4Editor.exe!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff876dc7034 KERNEL32.DLL!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: [Callstack] 0x00007ff878cc2651 ntdll.dll!UnknownFunction []
[2021.09.15-23.39.42:901][603]LogOutputDevice: Error: 
