LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.335519 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SoundUtilities LogPluginManager: Mounting plugin SoundMod LogPluginManager: Mounting plugin SoundVisualizations LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamAudio LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-17155196 LogInit: Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1070 LogInit: Compiled (64-bit): Aug 13 2021 06:13:13 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[r.VSync:0]] LogConfig: Setting CVar [[r.RHICmdBypass:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] LogConfig: Setting CVar [[r.MobileHDR:1]] LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] LogConfig: Setting CVar [[r.TextureStreaming:1]] LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] LogConfig: Setting CVar [[r.AllowStaticLighting:1]] LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] LogConfig: Setting CVar [[r.SeparateTranslucency:1]] LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] LogConfig: Setting CVar [[r.CustomDepth:3]] LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] LogConfig: Setting CVar [[r.EarlyZPass:3]] LogConfig: Setting CVar [[r.DBuffer:0]] LogConfig: Setting CVar [[r.ClearSceneMethod:1]] LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] LogConfig: Setting CVar [[gc.AllowParallelGC:1]] LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] LogConfig: Setting CVar [[gc.CreateGCClusters:1]] LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogHAL: Display: Platform has ~ 16 GB [17083633664 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogInit: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [R:/BACKUPS/1208am_LaunchParty/Saved/Config/Windows/Editor.ini] LogInit: Computer: DONGATO-PC LogInit: User: DONGATO LogInit: CPU Page size=4096, Cores=6 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 143.77 MB used, 143.77 MB peak LogMemory: Process Virtual Memory: 121.75 MB used, 121.75 MB peak LogMemory: Physical Memory: 8266.59 MB used, 8025.63 MB free, 16292.22 MB total LogMemory: Virtual Memory: 134201048.00 MB used, 16678.48 MB free, 134217728.00 MB total LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: PhysX LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. LogInit: Setting process to per monitor DPI aware LogWindowsTextInputMethodSystem: Display: IME system deactivated. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogHMD: Failed to initialize OpenVR with code 110 LogD3D11RHI: D3D11 min allowed feature level: 11_0 LogD3D11RHI: D3D11 max allowed feature level: 11_0 LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0) LogD3D11RHI: 8088/0/8146 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8146 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:0) LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0) LogWindows: DebugString: FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71) LogD3D11RHI: Driver Date: 9-30-2020 LogRHI: Texture pool is 5661 MB (70% of 8088 MB) LogD3D11RHI: RHI has support for 64 bit atomics LogD3D11RHI: Async texture creation enabled LogD3D11RHI: Array index from any shader is supported LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogRHI: GeForceNow SDK initialized: 1 LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogShaderCompilers: Guid format shader working directory is 18 characters bigger than the processId version (R:/BACKUPS/1208am_LaunchParty/Intermediate/Shaders/WorkingDirectory/13100/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/DONGATO/AppData/Local/Temp/UnrealShaderWorkingDir/9DB6CD70496CAAFD5FE6889E7C851BC3/'. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.07s 95MB C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file R:/BACKUPS/1208am_LaunchParty/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file R:/BACKUPS/1208am_LaunchParty/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. LogDerivedDataCache: Speed tests for C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds LogDerivedDataCache: Display: Performance to C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=180.79MBs, RandomWriteSpeed=90.72MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path C:/Users/DONGATO/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogSlate: Using FreeType 2.10.0 LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0032 seconds to start up LogInit: Selected Device Profile: [Windows] LogInit: Active device profile: [0000022957E9AE00][0000022958AD8240 49] Windows LogInit: Profiles: [0000022957E9AE00][0000022958AD8240 49] Windows, [0000022957E59500][0000022958AEA3C0 49] WindowsNoEditor, [0000022957E99400][0000022956330540 49] WindowsServer, [0000022957E5AC00][0000022958ADC680 49] WindowsClient, [0000022957E9AB00][00000229563347C0 49] IOS, [0000022957E59900][0000022956338900 49] iPadAir, [0000022957E99800][000002295634 0A80 49] iPadAir2, [0000022957DE7D00][00000229596C6D40 49] IPadPro, [0000022957DE7E00][0000022956344D80 49] iPadAir3, [0000022957E9A700][00000229596CAF00 49] iPadAir4, [0000022957DE5800][00000229596CF080 49] iPadMini2, [0000022957E99A00][00000229596D3200 49] iPadMini3, [0000022957DE7C00][00000229566C9380 49] iPadMini4, [0000022957E9BF00][0000022959713500 49] iPadMini5, [0000022957E27600][00000229566D17C0 49] iPhone6, [0000022957E27700][00000229566CD800 49] iPodTouch6, [0000022957DE4600][00000229566D9AC0 49] iPhone7, [0000022957DE4500][00000229566D5B00 49] iPodTouch7, [0000022957E25700][00000229566DC100 49] iPhone5S, [0000022957DE7900][00000229566E0280 49] iPhone6Plus, [0000022957E26700][0000022959320400 49] iPh one6S, [0000022957DE5B00][0000022959324580 49] iPhone6SPlus, [0000022957E27200][0000022959328700 49] iPhone7Plus, [0000022957DE5700][000002295633C840 49] iPhoneSE, [0000022957E26800][00000229587B0980 49] iPhone8, [0000022957DE4400][00000229587B4AC0 49] iPhone8Plus, [0000022957E25D00][0000022959330C40 49] iPhoneX, [0000022957DE7600][0000022959334DC0 49] iPhon eXS, [0000022957E26300][0000022959338F40 49] iPhoneXSMax, [0000022957DE5D00][000002295933D0C0 49] iPhoneXR, [0000022957E26000][0000022958E37240 49] iPhone11, [0000022957DE7A00][0000022958E3B3C0 49] iPhone11Pro, [0000022957E25C00][0000022958EF1540 49] iPhone11ProMax, [0000022957DE6E00][00000229587A76C0 49] iPhoneSE2, [0000022957E26100][00000229566E5840 49] iP hone12Mini, [0000022957DE6F00][0000022958EF59C0 49] iPhone12, [0000022957E24700][0000022958EF9B40 49] iPhone12Pro, [0000022957DE7100][0000022958EFC140 49] iPhone12ProMax, [0000022957E27A00][00000229566F22C0 49] iPadPro105, [0000022957DE7F00][00000229587D0440 49] iPadPro129, [0000022957E24F00][0000022955C325C0 49] iPadPro97, [0000022957DE4D00][0000022955C3674 0 49] iPadPro2_129, [0000022957E27400][0000022955C3A8C0 49] iPad5, [0000022957DE4A00][000002295932CA00 49] iPad6, [0000022957E24E00][0000022955C3EB40 49] iPad7, [0000022957DE6500][0000022955C42C80 49] iPad8, [0000022957E26400][0000022955C46DC0 49] iPadPro11, [0000022957DE5500][0000022955C4EF40 49] iPadPro2_11, [0000022957E24B00][0000022955C530C0 49] iPadPro3 _129, [0000022957DE5900][0000022955C57240 49] iPadPro4_129, [0000022957E26900][0000022955C5B3C0 49] AppleTV, [0000022957DE6C00][0000022955C5F540 49] AppleTV4K, [0000022957E24A00][0000022958F016C0 49] TVOS, [0000022957DE6400][0000022958F05840 49] Mac, [0000022957E5BA00][0000022958F099C0 49] MacClient, [0000022957EF8600][0000022958F0DB40 49] MacNoEditor, [0000 022957E58400][0000022958F10140 49] MacServer, [0000022957EF9500][0000022958F142C0 49] Linux, [0000022957E5BD00][0000022958F18440 49] LinuxAArch64, [0000022957EF8A00][0000022958F1C5C0 49] LinuxNoEditor, [0000022957E59600][0000022958F20740 49] LinuxAArch64NoEditor, [0000022957EF9000][0000022958F248C0 49] LinuxClient, [0000022957E5B500][0000022958F28A40 49] Lin uxAArch64Client, [0000022957EF8D00][0000022955C4AB80 49] LinuxServer, [0000022957E5B200][0000022958F2CCC0 49] LinuxAArch64Server, [0000022957EF9400][000002295876EE00 49] Android, [0000022957E58700][0000022958772F40 49] Android_Low, [0000022957EF9600][000002295877B0C0 49] Android_Mid, [0000022957E58300][000002295877F240 49] Android_High, [0000022957EF8400][00 000229587833C0 49] Android_Default, [0000022957E5A500][0000022958787540 49] Android_Adreno4xx, [0000022957EF8100][000002295878B6C0 49] Android_Adreno5xx_Low, [0000022957E5A800][000002295878F840 49] Android_Adreno5xx, [0000022957EF8F00][00000229587939C0 49] Android_Adreno6xx, [0000022957E5A100][0000022958797B40 49] Android_Adreno6xx_Vulkan, [0000022957EF9900] [000002295879A140 49] Android_Mali_T6xx, [0000022957E5AB00][000002295879E2C0 49] Android_Mali_T7xx, [0000022957EF9200][00000229587A2440 49] Android_Mali_T8xx, [0000022957DE6B00][00000229593D05C0 49] Android_Mali_G71, [0000022957E24400][00000229593D4740 49] Android_Mali_G72, [0000022957DE7500][00000229593D88C0 49] Android_Mali_G72_Vulkan, [0000022957E24600][0 0000229593DCA40 49] Android_Mali_G76, [0000022957DE6000][00000229593E0BC0 49] Android_Mali_G76_Vulkan, [0000022957E26C00][00000229593E4D40 49] Android_Mali_G77, [0000022957DE7B00][0000022958776E80 49] Android_Mali_G77_Vulkan, [0000022957E26F00][00000229593E8FC0 49] Android_Mali_G78, [0000022957DE4C00][00000229593ED100 49] Android_Mali_G78_Vulkan, [0000022957 E26E00][00000229593F5280 49] Android_Mali_G710, [0000022957DE7200][00000229593F9400 49] Android_Mali_G710_Vulkan, [0000022957E26600][00000229593FD580 49] Android_Vulkan_SM5, [0000022957DE5200][0000022959401700 49] Android_PowerVR_G6xxx, [0000022957E25100][0000022959405880 49] Android_PowerVR_GT7xxx, [0000022957DE4900][0000022959409A00 49] Android_PowerVR_GE8 xxx, [0000022957E27E00][000002295938DB80 49] Android_PowerVR_GM9xxx, [0000022957DE6200][0000022959390180 49] Android_PowerVR_GM9xxx_Vulkan, [0000022957E27F00][0000022959394300 49] Android_TegraK1, [0000022957DE6600][0000022959398480 49] Android_Unknown_Vulkan, [0000022957E27C00][000002295939C600 49] Lumin, [0000022957DE4F00][00000229593A0780 49] Lumin_Deskto p, [0000022957E24900][00000229593A4900 49] HoloLens, LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogNetVersion: 1208am_LaunchParty 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1599892988) LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. LogHMD: PokeAHoleMaterial loaded successfully LogUObjectArray: 17178 objects as part of root set at end of initial load. LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogPython: Using Python 3.7.7 LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E8DEC60A427F48FBA60B0392EEE8F14E | Instance: EEB4346041D28F1C4A38F19CDF8C7821 (DONGATO-PC-13100). LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogTcpMessaging: Initializing TcpMessaging bridge LogSteamAudio: FSteamAudioModule Startup LogSteamAudio: Display: Attempting to load ../../../Engine/Binaries/ThirdParty/Phonon/Win64/phonon.dll LogSteamAudio: Display: Loaded ../../../Engine/Binaries/ThirdParty/Phonon/Win64/phonon.dll. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogUProjectInfo: Found projects: LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogOpenImageDenoise: OIDN starting up LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogCollectionManager: Loaded 0 collections in 0.003211 seconds LogFileCache: Scanning file cache for directory 'R:/BACKUPS/1208am_LaunchParty/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'R:/BACKUPS/1208am_LaunchParty/Content/Developers/DONGATO/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'R:/BACKUPS/1208am_LaunchParty/Content/Collections/' took 0.00s LogOcInput: OculusInput pre-init called LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogClass: Display: IntProperty FBakedDataInfo::Size is not initialized properly. Module:SteamAudio File:Private/PhononProbeVolume.h LogClass: Display: 1 Uninitialized script struct members found including 0 object properties LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error. LogAutomationTest: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error. LogAutomationTest: Warning: PNG Warning: Duplicate iCCP chunk LogAutomationTest: Warning: PNG Warning: Duplicate iCCP chunk LogEngine: Initializing Engine... LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. LogHMD: Failed to initialize OpenVR with code 110 LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogLinker: Warning: Failed to load '/Game/RPGStarterKit/Blueprints/UMG/Cursor': Can't find file. LogLinker: Warning: Failed to load '/Game/RPGStarterKit/Blueprints/UMG/Cursor': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/RPGStarterKit/Blueprints/UMG/Cursor.Cursor_C' LogLoad: Warning: UUserInterfaceSettings::ForceLoadResources: Failed to load cursor resource 0. LogInit: Initializing FReadOnlyCVARCache LogAIModule: Creating AISystem for world Untitled LogAudio: Display: Initializing Audio Device Manager... LogAudio: Display: Loading Default Audio Settings Objects... LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). LogAudio: Display: Audio Device Manager Initialized LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 48000 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 LogAudioMixer: Display: Number of buffers to queue: 2 LogAudioMixer: Display: Max Channels (voices): 32 LogAudioMixer: Display: Number of Async Source Workers: 0 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer. LogAudioMixer: Display: 0: FrontLeft LogAudioMixer: Display: 1: FrontRight LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio) LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time LogInit: FAudioDevice initialized. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogDerivedDataCache: Saved boot cache 0.18s 95MB C:/Users/DONGATO/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.0-17155196+++UE4+Release-4.27 LogEngineSessionManager: EngineSessionManager initialized LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking LogEditorSessionSummary: EditorSessionSummaryWriter initialized LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Localization service is disabled TimingProfiler: Initialize TimingProfiler: OnSessionChanged LoadingProfiler: Initialize LoadingProfiler: OnSessionChanged NetworkingProfiler: Initialize NetworkingProfiler: OnSessionChanged MemoryProfiler: Initialize MemoryProfiler: OnSessionChanged LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB LogCook: Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'R:/BACKUPS/1208am_LaunchParty/Content/' took 0.02s LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/MenuSeparator.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selector.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/Selection.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Above.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Below.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/DropZoneIndicator_Onto.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/RoundedSelection_16x.png LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Niagara/Common/FlatButton.png LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() SourceControl: Source control is disabled LogUnrealEdMisc: Loading editor; pre map load, took 9.880 Cmd: MAP LOAD FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAudio: Display: Audio Device unregistered from world 'None'. LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms LogNiagaraEditor: Niagara graph NiagaraGraph /Game/NiagaraAudioVisualizer/Niagara/Module/AudioSpectrumPreferences.AudioSpectrumPreferences:NiagaraScriptSource_0.NiagaraGraph_0: The default value declaration for the variable 'Module.Angle Offset' is not consistent between the graph and the metadata. Either change the default mode to 'custom' or check the input pins in the parameter map get node in the graph. LogAudio: Display: Audio Device (ID: 1) registered with world '1208am_LaunchParty'. LogAIModule: Creating AISystem for world 1208am_LaunchParty LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.114ms to complete. LogFileHelpers: Loading map '1208am_LaunchParty' took 2.797 LogUnrealEdMisc: Total Editor Startup Time, took 12.679 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSlate: Took 0.000159 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogRenderer: Reallocating scene render targets to support 1916x1044 Format 10 NumSamples 1 (Frame:1). LogLoad: (Engine Initialization) Total time: 13.37 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogContentStreaming: Texture pool size now 1000 MB LogAssetRegistry: Asset discovery search completed in 8.6004 seconds LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) LogStaticMesh: Allocated 482x64x64 distance field atlas = 3.8Mb, with 50 objects containing 2.8Mb backing data LogSlate: Window 'Output Log' being destroyed LogSlate: Window 'Output Log' being destroyed LogSlate: Window 'Plugins' being destroyed LogSlate: Window 'Plugins' being destroyed LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0248 seconds. Added 3791 classes and 928 folders. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. LogPakFile: PakFile PrimaryIndexSize=187 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=148 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) LogPakFile: OnPakFileMounted2Time == 0.035941 LogPakFile: PakFile PrimaryIndexSize=189 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=152 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000129 LogPakFile: PakFile PrimaryIndexSize=191 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=160 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) LogPakFile: OnPakFileMounted2Time == 0.000127 LogPakFile: PakFile PrimaryIndexSize=185 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=148 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) LogPakFile: OnPakFileMounted2Time == 0.000121 LogPakFile: PakFile PrimaryIndexSize=190 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=154 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) LogPakFile: OnPakFileMounted2Time == 0.000149 LogPakFile: PakFile PrimaryIndexSize=192 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=158 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000127 LogPakFile: PakFile PrimaryIndexSize=182 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=138 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) LogPakFile: OnPakFileMounted2Time == 0.000116 LogPakFile: PakFile PrimaryIndexSize=184 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=142 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000116 LogPakFile: PakFile PrimaryIndexSize=188 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=150 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000132 LogPakFile: PakFile PrimaryIndexSize=182 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=138 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=184 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=142 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=183 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=140 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) LogPakFile: OnPakFileMounted2Time == 0.000121 LogPakFile: PakFile PrimaryIndexSize=185 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=144 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=188 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=150 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=190 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=154 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000119 LogPakFile: PakFile PrimaryIndexSize=187 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=148 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) LogPakFile: OnPakFileMounted2Time == 0.000116 LogPakFile: PakFile PrimaryIndexSize=189 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=152 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000126 LogPakFile: PakFile PrimaryIndexSize=183 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=140 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) LogPakFile: OnPakFileMounted2Time == 0.000147 LogPakFile: PakFile PrimaryIndexSize=185 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=144 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000120 LogPakFile: PakFile PrimaryIndexSize=185 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=144 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=187 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=148 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000134 LogPakFile: PakFile PrimaryIndexSize=183 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=140 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) LogPakFile: OnPakFileMounted2Time == 0.000115 LogPakFile: PakFile PrimaryIndexSize=186 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=146 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) LogPakFile: OnPakFileMounted2Time == 0.000122 LogPakFile: PakFile PrimaryIndexSize=188 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=150 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000117 LogPakFile: PakFile PrimaryIndexSize=185 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=144 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000150 LogPakFile: PakFile PrimaryIndexSize=192 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=158 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000119 LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders. LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) LogSlate: Window 'Project Settings' being destroyed MapCheck: New page: Map Check Cmd: MAP REBUILD LogEditorServer: Rebuildmap Clear paths rebuilt LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=false LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX. LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX. Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: 1208am_LaunchParty - Oct 2, 2021, 10:43:10 AM MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.347ms to complete. LogEditorBuildUtils: Build time 0:00 LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms LogSlate: Window 'Save Content' being destroyed LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1208am_LaunchParty" FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms LogSavePackage: Moving 'R:/BACKUPS/1208am_LaunchParty/Saved/1208am_LaunchPartyA39BBA7543B8D57470BFE48849144EE4.tmp' to 'R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap' LogFileHelpers: Saving map '1208am_LaunchParty' took 0.041 AssetCheck: New page: Asset Save: 1208am_LaunchParty LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1208am_LaunchParty" FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms LogSavePackage: Moving 'R:/BACKUPS/1208am_LaunchParty/Saved/1208am_LaunchParty5285E1C04233AFDD3112068E14D04239.tmp' to 'R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap' AssetCheck: New page: Asset Save: 1208am_LaunchParty LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1208am_LaunchParty" FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms LogSavePackage: Moving 'R:/BACKUPS/1208am_LaunchParty/Saved/1208am_LaunchPartyA5F7E06B4F14A94DA0A047A36F286140.tmp' to 'R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap' AssetCheck: New page: Asset Save: 1208am_LaunchParty LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LogWorld: UWorld::CleanupWorld for 1208am_LaunchParty, bSessionEnded=true, bCleanupResources=false LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX. LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX. LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms LogLevel: Display: Export Material TexCoord Scales took 0.014 seconds. TextureStreamingBuild: Display: Build Texture Streaming took 0.002 seconds. LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms LightingResults: New page: Lighting Build - Oct 2, 2021, 10:46:46 AM LogStaticLightingSystem: Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build! Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: 1208am_LaunchParty - Oct 2, 2021, 10:46:46 AM MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.228ms to complete. LogEditorBuildUtils: Build time 0:00 LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Project Settings' being destroyed Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1208am_LaunchParty" FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms LogSavePackage: Moving 'R:/BACKUPS/1208am_LaunchParty/Saved/1208am_LaunchParty09FD710E450251214D6A58883BBACB69.tmp' to 'R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap' AssetCheck: New page: Asset Save: 1208am_LaunchParty LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms LogMainFrame: Project requires temp target (SoundVisualizations plugin is enabled) LogLauncherProfile: Unable to use promoted target - R:/BACKUPS/1208am_LaunchParty/Binaries/Win64/UE4Game-Win64-Shipping.target does not exist. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject -cook -stage -archive -archivedirectory=R:/SOKAN/LaunchParty_1208am -package -ue4exe="C:\Program Files\Epi c Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -SkipCookingEditorContent -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -distribution -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for R:\BACKUPS\1208am_LaunchParty\1208am_LaunchParty.uproject UATHelper: Packaging (Windows (64-bit)): 1208am_LaunchParty.uproject requires a temporary target.cs to be generated (SoundVisualizations plugin is enabled) UATHelper: Packaging (Windows (64-bit)): While compiling C:\Users\DONGATO\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1042542050.dll: UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1001: Identifier expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1513: } expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(5,9) : error CS1518: Expected class, delegate, enum, interface, or struct UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(10,1) : error CS1022: Type or namespace definition, or end-of-file expected UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\DONGATO\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) PackagingResults: Error: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Error LogSlate: Window 'Output Log' being destroyed LogSlate: Window 'Output Log' being destroyed Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/1208am_LaunchParty" FILE="R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms LogSavePackage: Moving 'R:/BACKUPS/1208am_LaunchParty/Saved/1208am_LaunchPartyD8176FCA4F39AB0A3F76C09F5710AC90.tmp' to 'R:/BACKUPS/1208am_LaunchParty/Content/Maps/1208am_LaunchParty.umap' AssetCheck: New page: Asset Save: 1208am_LaunchParty LogContentValidation: Display: Validating World /Game/Maps/1208am_LaunchParty.1208am_LaunchParty LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms LogMainFrame: Project requires temp target (SoundVisualizations plugin is enabled) LogLauncherProfile: Unable to use promoted target - R:/BACKUPS/1208am_LaunchParty/Binaries/Win64/UE4Game-Win64-Shipping.target does not exist. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject -cook -stage -archive -archivedirectory=R:/SOKAN/LaunchParty_1208am -package -ue4exe="C:\Program Files\Epi c Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -SkipCookingEditorContent -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -distribution -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for R:\BACKUPS\1208am_LaunchParty\1208am_LaunchParty.uproject UATHelper: Packaging (Windows (64-bit)): 1208am_LaunchParty.uproject requires a temporary target.cs to be generated (SoundVisualizations plugin is enabled) UATHelper: Packaging (Windows (64-bit)): While compiling C:\Users\DONGATO\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1042542050.dll: UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1001: Identifier expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1513: } expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(5,9) : error CS1518: Expected class, delegate, enum, interface, or struct UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(10,1) : error CS1022: Type or namespace definition, or end-of-file expected UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\DONGATO\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) PackagingResults: Error: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Error LogSlate: Window 'Output Log' being destroyed LogSlate: Window 'Output Log' being destroyed LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms LogMainFrame: Project requires temp target (SoundVisualizations plugin is enabled) LogLauncherProfile: Unable to use promoted target - R:/BACKUPS/1208am_LaunchParty/Binaries/Win64/UE4Game-Win64-Shipping.target does not exist. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=R:/BACKUPS/1208am_LaunchParty/1208am_LaunchParty.uproject -cook -stage -archive -archivedirectory=R:/SOKAN/LaunchParty_1208am -package -ue4exe="C:\Program Files\Epi c Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -SkipCookingEditorContent -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -distribution -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for R:\BACKUPS\1208am_LaunchParty\1208am_LaunchParty.uproject UATHelper: Packaging (Windows (64-bit)): 1208am_LaunchParty.uproject requires a temporary target.cs to be generated (SoundVisualizations plugin is enabled) UATHelper: Packaging (Windows (64-bit)): While compiling C:\Users\DONGATO\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1042542050.dll: UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1001: Identifier expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(3,14) : error CS1513: } expected UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(5,9) : error CS1518: Expected class, delegate, enum, interface, or struct UATHelper: Packaging (Windows (64-bit)): r:\BACKUPS\1208am_LaunchParty\Intermediate\Source\1208am_LaunchParty.Target.cs(10,1) : error CS1022: Type or namespace definition, or end-of-file expected UATHelper: Packaging (Windows (64-bit)): ERROR: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\DONGATO\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) PackagingResults: Error: Unable to compile source files. UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Error