[URL] GameName=DONGATO_000 [/Script/Engine.Engine] +ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/DungeonProject") +ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/DungeonProject") [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/Maps/1208am_LaunchParty.1208am_LaunchParty LocalMapOptions= TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/Maps/1208am_LaunchParty.1208am_LaunchParty ServerDefaultMap=/Engine/Maps/Entry GlobalDefaultGameMode=/Script/Engine.GameModeBase GlobalDefaultServerGameMode=None [/Script/Engine.RendererSettings] r.MobileHDR=True r.AllowOcclusionQueries=True r.MinScreenRadiusForLights=0.030000 r.MinScreenRadiusForDepthPrepass=0.030000 r.PrecomputedVisibilityWarning=False r.TextureStreaming=True Compat.UseDXT5NormalMaps=False r.AllowStaticLighting=True r.NormalMapsForStaticLighting=False r.GBuffer=True r.GenerateMeshDistanceFields=True r.Shadow.DistanceFieldPenumbraSize=0.050000 r.TessellationAdaptivePixelsPerTriangle=48.000000 r.SeparateTranslucency=True r.TranslucentSortPolicy=0 TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) r.CustomDepth=3 r.DefaultFeature.Bloom=True r.DefaultFeature.AmbientOcclusion=True r.DefaultFeature.AmbientOcclusionStaticFraction=True r.DefaultFeature.AutoExposure=True r.DefaultFeature.MotionBlur=True r.DefaultFeature.LensFlare=True r.DefaultFeature.AntiAliasing=2 r.EarlyZPass=3 r.EarlyZPassMovable=False r.DBuffer=False r.ClearSceneMethod=1 r.WireframeCullThreshold=5.000000 UIScaleRule=ShortestSide UIScaleCurve=(EditorCurveData=(Keys=),ExternalCurve=None) [/Script/Engine.UserInterfaceSettings] RenderFocusRule=NavigationOnly DefaultCursor=/Game/RPGStarterKit/Blueprints/UMG/Cursor.Cursor_C TextEditBeamCursor=None CrosshairsCursor=None GrabHandCursor=None GrabHandClosedCursor=None SlashedCircleCursor=None UIScaleRule=ShortestSide UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None) [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 DefaultFluidFriction=0.300000 SimulateScratchMemorySize=262144 RagdollAggregateThreshold=4 TriangleMeshTriangleMinAreaThreshold=5.000000 bEnableAsyncScene=False bEnableShapeSharing=False bEnablePCM=False bEnableStabilization=False bWarnMissingLocks=True bEnable2DPhysics=False LockedAxis=Invalid DefaultDegreesOfFreedom=Full3D BounceThresholdVelocity=200.000000 FrictionCombineMode=Average RestitutionCombineMode=Average MaxAngularVelocity=3600.000000 MaxDepenetrationVelocity=0.000000 ContactOffsetMultiplier=0.010000 MinContactOffset=0.000100 MaxContactOffset=1.000000 bSimulateSkeletalMeshOnDedicatedServer=True DefaultShapeComplexity=CTF_UseSimpleAndComplex bDefaultHasComplexCollision=True bSuppressFaceRemapTable=False bSupportUVFromHitResults=False bDisableActiveActors=False bDisableCCD=False MaxPhysicsDeltaTime=0.033333 bSubstepping=False bSubsteppingAsync=False MaxSubstepDeltaTime=0.016667 MaxSubsteps=6 SyncSceneSmoothingFactor=0.000000 AsyncSceneSmoothingFactor=0.990000 InitialAverageFrameRate=0.016667 [/Script/IOSRuntimeSettings.IOSRuntimeSettings] bSupportsPortraitOrientation=False bSupportsUpsideDownOrientation=False bSupportsLandscapeLeftOrientation=True PreferredLandscapeOrientation=LandscapeLeft